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Reply: The Ladies of Troyes:: Strategy:: Re: Ramparts useful in 2 player games?

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by Speusippus

I tried mathing it out a bit in my head last night. In theory it seems like the rule as written should work about the same for 2p as 4p. (I didn't do the math for 3p.) Basically, in both cases, to get all the way around the edge of the board requires a player to dedicate just about one ninth of his total "potential pips" for the game. ("Potential pips" meaning the number of dice he will roll throughout the game on average, times six.) Granted in a four player game, this equates to dedicating three pips per round, while in a two player game, it equates to dedicating five pips per round. But on the other hand, in a two player game, the player has more pips to play with, and more chances to use them (since he will tend to get more actions per round).

So anyway, that's the "in theory" way I'm seeing it right now.

What are the things you guys are doing with straggling ones, twos and even threes toward the end of the round? Placing in the buildings for the most part I would guess? How do you measure whether this is worth more than using the ramparts?

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